Want to know how the wider virtual worlds landscape is developing? I urge you to read this article published yesterday in Re/Code, to get an overview of the key players shaping the metaverse today: Linden Lab, High Fidelity, and AltspaceVR. The article also addresses Facebook, and of course Oculus VR, and includes excerpts from interviews with Palmer Luckey, Ebbe […]
Like nearly everything else I do, I created my Second Life profile with a goal in mind. I have a ‘target market’. I’ve crafted my profile to appeal to people who like to do and talk about the things we might be mutually interested in. It works. My profile acts as ‘chat-bait’, and strangers will often start conversations with: “You […]
Originally posted on SL Blogger Support:
It’s no secret that I am an advocate for niching – in business and in blogging – and by now you must know I like to support my advice with evidence. Since first writing and advising Second Life bloggers to niche their blogs, I’ve looked for a compelling case…
InnocentlyWicked Resident, a 4-week old avatar who describes herself as: “young and I just want to have fun’, surely didn’t imagine she’d be winning Caitlin Tobias’s inventory of poses from her store Pose O’Clock, when she accepted our invitation as Basilique’s 2000th member. 2000 members might not sound like much in comparison to some in world groups out there. Compared […]
Auryn Beorn, a Second Life merchant with over 4 years of experience with her store (Black Tulip) and as a CSR for Dutchie, has published the second part of what is bound to be an epic-series of free help guides for aspiring and existing Second Life merchants entitled “Merchant Resource”. The second part in the series addresses issues of great […]
As part of a longer term move towards a more minimalist and robust website design (eventually running on a self-hosted WordPress.org install), I’ve changed my blog’s theme to improve user experience. The new theme introduces several changes that I’ll be further adapting in the coming weeks, and include a more simple, structured design that offers full screen featured images and a sliding panel sidebar.
How we see the world tends to influence how we behave in it. In this post, I propose a new model for understanding how we present ourselves and experience each other in virtual worlds. To do so, I discuss the earlier models others have put forth, argue why they are lacking, and finish by illustrating […]